Log inLatest topicsLinksAds | Most of them are ... DOING IT WRONG: Moderation Wed Feb 03, 2010 6:17 am by Rei We all come in contact with moderators every day. Perhaps it’s in a game you frequent. Perhaps it’s the supervisor at your work, your teachers at school or the police officer that keeps writing you tickets.
The “warn” verb should – though not present in many games – send a “formal warning” to a player. It doesn’t necessarily need to exist, since you can warn players over the chat. However in some cases it may be helpful to use a different font color to send out warnings. The “warn” verb, even if it’s just a request on a chat channel, should be heeded by players. You should always try to warn a player first before moving over to any other action. Note that there is a difference between a warn verb and a warning over the chat channel. With a warn verb, there would be a special font and there may be a record of the warning. You should always try to warn over the chat channel before sending out an official warning using the “warn” verb. The “kick” verb forcibly ejects a player from the server. The player can return, but being removed sends them a clear message that they should stop. You should use the “kick” verb only when you want to send a serious warning to a player who is being unresponsive to your “stop” requests and warns. This verb is probably one of the most abused. You want to send a clear message to a player, but you don’t have a special font in your game or a “warn” verb. So what do you do? You kick them. If not used properly or on the wrong people, this verb can have an adverse effect, causing the recipient to instead get more troublesome for you to handle. The “jail” verb is used to remove a player from the game. The player may still have the ability to chat, but they can no longer interact with the game. The last thing you’ll want to use is a verb like this, since it prevents a player from playing and encourages arguments. In some cases, it may be handy to use this, for instance when a player is abusing a bug or harassing a player. Over-usage of this verb could lead to players starting a lot of arguments over the global chat channel, and could cause players to leave your game forever. The “mute” verb is used to prevent a player from having arguments with one another. This command is primarily used to stop arguments going on over the global chat channel, but a lot of people forget the power of a simple “mute” verb: it not only blocks people from the global channel, but from any local channels as well. The mute verb should not be taken lightly. If possible, developers should add the option to mute players only on specific channels (i.e. mute them on the “ooc” channel but allow them to use the “say” verb to chat in IC). Over-usage of the mute verb can lead to disastrous results. Players are not only prone to leave, but a lot of players may resort to taking their matters out within the game itself. If you fully mute a player on both the global and local channels, the result of the mute might be that the player starts to grief other players for the sake of getting enough attention. Finally, there is the “ban” verb. In some games, it essentially jails you and prevents you from talking. In most, it prevents you from joining the server altogether. This is your most powerful tool, and it should not be abused. The ban verb should only be used if a player is so excessively uncontrollable that there is no reason to keep them around. If a player is banned they will almost definitely leave your game, or they will try to bypass the ban using whichever methods are available. In the latter case, be prepared to look for players with a similar behavior to the player you banned, but don’t chase that thought around too much or you might end up banning valid players. 4. Conclusion The conclusion we can make from all of this is that a moderator is not there simply to enforce the game rules, but has a much bigger role: the moderator should stay in the background if a discussion arises (if there are multiple moderators, at least one of them should take a back seat in order to do their job), they should use their verbs sparingly and rely mostly on words, but especially a moderator should steer the behavior of the users they’re moderating so that problems are avoided. A game with poor moderators usually has a very large ban list, and you will often see players getting punished for things. Good moderation can make your game much better, and will help you so much more since the ban list will be virtually empty (and so will the amount of people you have to watch if they try to bypass a ban). And that's the thread. Just wanted to lift that off my shoulders and hopefully direct any existing mods to, what I would call, the right path. If you don't agree with this then you probably wouldn't be wise to mod me on your game. Thanks for reading. | Who is Online ?In total there are 9 users online :: 3 Registered, 0 Hidden and 6 Guests :: 1 Bot Most users ever online was 65 on Tue Dec 15, 2009 6:09 am StatisticsOur users have posted a total of 8660 messages in 638 subjects We have 720 registered users The newest registered user is Allens Ads |





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